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This means, whether you’re in a guild or not, hitting your personal conquest target is pretty easy. If the item is a Crew Skill or Crafting item, then a helpful button is provided to open that panel.
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This is just due to the sheer number of guilds battling it out. I suspect many, if not most, players completed conquest for their personal reward. This is irrespective of whether your guild (if you have one) is realistically in with a fighting chance or not. Hence why it’s called a Conquest.įor quite a long time (and possibly forever, but I can’t vouch for that), if you hit your conquest target points then you, personally, would get a reward. Those points build towards a personal total, but also feed into the guild’s score to see who wins the planetary battle.
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Instead, individual players score points by achieving certain objectives. It’s silent because it isn’t PvP (though PvP may feature), no ground wars or space battles are ignited.
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Across the galaxy, guilds in SWTOR fight a silent war over different planets. What is the Conquest System?īefore dealing with personal conquests, it’s helpful to give a very brief explanation about non-personal conquests. Yes, even players just starting out on Tython, Korriban or Hutta.īut if you’re new to Star Wars: The Old Republic, you may be wondering “What is Conquest”? In this overview beginners guide, I’ll help you answer that question and see why you may want to complete a conquest each week. Importantly, Personal Conquests had a huge overhaul, making them accessible to all players. The last few SWTOR patches (at the time of writing) brought updates to the Conquests System in the game.
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